Here's an example of setting up your style and components in order to use the quickly and not have to manually change the font style or size in Adobe XD.
Here I'm adding some fire to the title to help transition to the option screen. It helps give it a more dramatic feel. I used a blending mode and dropped down the opacity in order to see the title screen.
Here I added all of the elements for button sounds and VFX. This part take time because you need to time all of the sound to match the video.
This is the final product. Here I add a soundtrack which really helps sell a complete prototype to now demo to a team and give a good idea of what you are pitching for how the opening of the game should go. You can always add more elements.
In this walkthrough video, I'll take you through my entire process of developing the 'Agency' game design concept, from initial brainstorming to a polished prototype. Using Adobe XD, I'll demonstrate how I crafted the game's user interface and interactive elements, highlighting key design choices and challenges along the way. Following this, Adobe Premiere Pro will be used to bring the fantasy world to life with dynamic visuals and seamless transitions. This video will offer an in-depth look at how I integrated story elements, gameplay mechanics, and visual aesthetics to create an immersive fantasy video game experience. Join me as we explore the creative journey and technical aspects of game design, providing insights into both the tools and techniques that shaped the final concept.
Special thanks to @ForeverDansky for his tutorial that inspired me to do my own spin. You can check out more of his tutorials and create your own concepts while learning more Adobe XD and Adobe Premiere Pro for your game projects.