Cassia Dominguez
Cassia Dominguez
Senior UX/UI Designer
Denver, United States

About

Seasoned User Interface Designer for video game and interactive products. This space showcases my personal projects, prototypes, experiments, and exploration of new technologies, along with behind-the-scenes insights into my professional work.

Skills

Creative DirectionArt ManagerUX DesignUI DesignWireframesUser ResearchUsabilityPrototypeProduct Development

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Figma
Figma
Adobe XD
Adobe XD
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Blender
Blender
Maya
Maya
ZBrush
ZBrush

Experience

  • Senior UX/UI Designer at Masque Publishing Inc.
    Denver, US
    December 2025 - Present

    PROFESSIONAL SUMMARY

    Innovative and results-driven designer specializing in UX design, UI art, interactive games, and visual design. Passionate about developing video games and interactive products that entertain, inspire, and positively impact people's lives. Adept at managing multidisciplinary teams, mentoring talent, and delivering high-quality user experiences across various platforms.

    SKILLS

    User Interface Design (UI), User Experience Design (UX), Visual Design, Art Manager

    ACHIEVEMENTS & AWARDS

    BEST INTERFACE DESIGN - Reinvented a game interface for seamless functionality transition from PC to Console (Xbox) Lord of the Rings.

    BEST GAME BROCHURE - Designed the "Gladius" showcase, generating 3x per-sales orders.

    BEST GAME ARTIST - Recognized for contributions to iconic titles, including Star Wars, Medal of Honor, Lord of the Rings, and Command & Conquer.

    NOTABLE CLIENTS

    Worked with industry-leading brands and studios, including:

    Electronic Arts (EA), CBS, Warner Brothers, Respawn Entertainment, Rocksteady Studios, AFI Conservatory, Disney, Pokémon, LEGO, and LucsArts

    HISTORY - www.mobygames.com/developer/cassia-dominguez/credits/developerId,51852/#

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