Enter the captivating Tiberium universe, post-Kane's ascension, facing a perilous invasion by the mysterious Scrin.
Discover Command & Conquer: Arena, with a rich narrative that invites players to envision a world of strategic warfare and thrilling battles. Offering a glimpse into the untapped potential of an alternate gaming reality where humanity's destiny is shaped through epic battles.
These concepts and art direction were my vision, crafted as an initial exploration inspired by the game’s core theme. The idea revolved around players battling in a dynamic, high-stakes arena—hence the title. It was an exciting and innovative concept that held immense potential at the time. Sadly, despite the enthusiasm and creativity behind it, the project was ultimately canceled by EA and never saw the light of day.