Command & Conquer: Arena
My original logo

My original logo

Style guide for the game

Style guide for the game

Home menu exploration 1

Home menu exploration 1

Home menu exploration 2

Home menu exploration 2

Home menu exploration 3

Home menu exploration 3

Home menu exploration 4

Home menu exploration 4

Loading screen concept 1

Loading screen concept 1

Loading screen concept 2

Loading screen concept 2

Transition concept

Transition concept

Menu navigation concept

Menu navigation concept

First pass menus system

First pass menus system

Selection treatments

Selection treatments

Game set up concept

Game set up concept

Army set up concept

Army set up concept

Powers concept

Powers concept

Enter the captivating Tiberium universe, post-Kane's ascension, facing a perilous invasion by the mysterious Scrin.
Discover Command & Conquer: Arena, with a rich narrative that invites players to envision a world of strategic warfare and thrilling battles. Offering a glimpse into the untapped potential of an alternate gaming reality where humanity's destiny is shaped through epic battles.

These concepts and art direction were my vision, crafted as an initial exploration inspired by the game’s core theme. The idea revolved around players battling in a dynamic, high-stakes arena—hence the title. It was an exciting and innovative concept that held immense potential at the time. Sadly, despite the enthusiasm and creativity behind it, the project was ultimately canceled by EA and never saw the light of day.